SCIARC'S VISUAL STUDIES , SPRING 2014 "WEEKEND: casual excursions of animate form"

Wednesday, July 2, 2014

Hung Yu, Cheng

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Description

Instructors:
Ivan Bernal: me@ivanbernal.com
Matthew Au: m@matthewau.com

This course examines the potential of advanced modeling and animation techniques
to produce both novel generative form and complex models of representation. As architects, presentation plays a large role in the way our projects are perceived. In this
course we look in depth at some representation techniques derived from cinema and use animation software to postulate and explain geometry.

Divided into two closely interrelated parts, the class will first experiment with modeling and animation techniques as design tools to help generate and study geometry. Understanding geometry as a living thing, which exhibits such behavior as Postures, Deformations, Contortions, Expressions, and Growth. Behaviors are part of a series of studies in which students are asked to evaluate geometry from the design point of view with the goal of critically understanding the variations produced using animation techniques.

Following this, the course will look closely at the camera as “Second Eye” when formalizing the relationship between frame and subject. Compositional and camera movement film techniques of select artist, architects, and filmmakers will be examined, extracted, and built upon to produce unique ways of visualizing and articulating the behaviors and interactions of the digital models produced in the first half of the course. The formal modes of representation reveal as much about the intent of the project as does the modeled geometry in itself. The final product of the course will be a short animated film.

Students will be encourage and expected to discuss their work critically in relation to the precedent models presented to them as well as among the work of their peers. This is a course in advanced digital techniques, as such it is highly recommended that students taking the course have a basic knowledge of Maya and After Effects.
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